Visual Improvements
Spent some time working on room transitions and some foreground art. Really adds some depth and the room transitions are subtle but I think its a nice touch. Next phase will be to manage persistent objects between room transitions, player stats for example and being able to return to previous rooms and find that destroyed objects have remained destroyed. I think I really like the concept of returning to previous levels and find them to have been cleared and or abandoned. Probably going to consider having a destruction count to keep track of progress and implement stamina bar with power moves. This will of course require new animations and scripting. ok, back to work...
Glitch.io
IT Admin Hero saves the human race by destroying an evil corp empire one bat swing at a time
Status | In development |
Author | North Game Studio |
Genre | Platformer |
Tags | Pixel Art, Retro, Robots |
Languages | English |
More posts
- Updates!!!Apr 20, 2020
- Wall Panels!Feb 04, 2020
- Level DesignFeb 19, 2019
- Level Design ConceptsSep 06, 2018
- MEK1 Logic TestJul 09, 2018
- GunnerBOTMay 02, 2018
- Menu + GUIApr 13, 2018
- Save PointsApr 12, 2018
- Art, Art, ArtApr 04, 2018
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